Podcasts

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Session 8 - A New Can of Worms

In this session, the players sign up with the mercenary band that they demolished in the previous adventure in an attempt to find out more information about the attack.

Cheekara visits his family who live in the town of Reesdale where the mercenaries are based and Che'ck'ca runs into his brother making a delivery in the town.

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Session 7 - A New Can of Worms

In this session the players finish up with the crashed spaceship.  They fight off the attacking mercenaries and get the cargo off loaded and returned to Streel.

We also pick up a new player that introduces himself at the beginning of the session.

 

Note: Due to restrictions with the hosting provider, I had to reduce the audio encoding rate slightly to get the file to upload to the webhost.

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Session 6 - A New Can of Worms

As promised, here's the next session, recorded Feb 23, 2018.

In this session, the PCs get word of another attack of a set of four quickdeaths like they saw in the village but this time at the zoo in Point True. There is a lead on their source and the PCs are sent to investigate. It doesn't turn up much but while there, they witness what appears to be a starship making an emergency landing and possibly crashing. Radioing it in, they are sent to investigate, locate the downed ship and help the survivors.

Next session will be Friday, March 9th @ 8pm MST.  If you want to follow along live, we stream on Twitch.

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Session 5 - A New Can of Worms

I've gotten a bit behind posting these as this one was recorded over a month ago!  I have one more session in the queue that will be posted soon and we have our next session this Friday.  I'll try to be better about getting it up sooner after recording.

In this session, the PCs continue exploring the Sathar cave, capture a few more sathar, kill some cybernuks, and then decide that there are probably too many more sathar deeper in for them to handle and call for backup. They return to Point True for a debrief and some much needed rest.

Additionally, this session suffers from a serious audio problem.  At about the hour and a half mark, my (the GM's) audio cuts out, and remains out until about the 3 hour mark. You can still hear the PCs but can't hear my descriptions.  I'm not sure exactly what happened.

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Session 4 - A New Can of Worms

In this sessions, the PCs have a quickdeath BBQ, start tracking where the quickdeaths came from, meet up with a bounty hunter who was also tracking the quickdeaths, and discover what appears to be a sathar lair.

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Session 3 - A New Can of Worms

In this session, the players confront their suspect and take him into custody when he tries to make a run for it. They also help defend the village from attack by a pack of Quickdeaths and capture a live (although unconscious) Sathar with a trap that they had laid in the previous session.

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Session 2 - A New Can of Worms

In this episode, the PCs wonder if they are confusing themselves but find some solid leads and set some traps for the parties responsible for the missing materals and refine their suspect list a bit.

We had a bit of computer trouble in this session (including the recording computer crashing about half way through) so the audio isn't as clean as it should be.  Bear with us, we're still getting the hang of this.

Session 1 - A New Can of Worms

In the first session, the characters are sent to investigate a murder at a Streel mine.  As they start to interact with the town and the miners and narrow down the suspect list, they encounter a surprising number of Sathar bio-constructs in the area of the village. 

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Session 0 - A New Can of Worms

This is the session zero for the new Star Frontiers RPG campaign A New Can of Worms.  We got off to a rocky start due to some technical issues but eventually got under way.  We discussed ideas and concepts about the campaign and rolled up characters.

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